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changelog · FRB-v0.5 ·

First Row Baseball — Game v0.5 / Engine v1.0

First Row Baseball

The game left the Frozen Rope subdomain. Play from the Hub still uses game_key `frozenrope`. The site is firstrowbaseball.com. Game build is v0.5. The simulation engine is v1.0. BETA stays on the header until the UI catches the engine.

Identity

  • Domain: firstrowbaseball.com
  • Marks: /images/logo-full.png (Tainted Highbrow banner) and /images/logo-fr-shield.png (shield only)
  • Palette: Night Game Charcoal, Aged Leather, Oklahoma Red Clay, Raw Canvas, Weathered Steel
  • What you can do

  • Hub login, create a player, create or claim a club
  • Public pyramid: Kraken plus two AAA leagues (auto-spawn rules stay locked)
  • Private / invite leagues (password pass is next)
  • Lineup, rotation 1–5, benches vL/vR, bullpen roles
  • Free agency list (user cards + CPU meat, attributes on the row)
  • CPU and user contracts, 25-man cap, one roster per card
  • Play your game; public days also run on cron shards
  • The Reel: coordinate zone, velo, launch, carry, spin
  • Pitching and hitting approach editors
  • Standings, sortable league leaders, playoff bracket
  • Postseason seeds at midnight following the last final of the league's season.
  • Offseason: three days, 10am (Chicago Time) triggers, meat fill, new slate, fatigue reset
  • Token store (sandbox PayPal). Trial tokens will wipe before live charges
  • XP bars + sit-bonus pool. Boost shop: 1,500 XP / player / season, flags boosted
  • Engine v1.0

  • Pitch-by-pitch through extras (winner required; ghost from 15th, league option from 10th)
  • EV: Power + Hand-Speed host the gun; Contact + Eye set square / timing
  • Platoon tax (same-hand hurts; no vL/vR columns yet)
  • Bounce / roll, error kicks, dirt vs catcher (WP / PB / dropped third)
  • Steals vs catcher arm; uncaught third when 1B is open or two outs
  • Approach cards: count × hand × situation, weights sum to 100
  • Hitting looks: four quadrants + optional dead-red
  • Stamina / Focus noise late; composure in traffic; pen rest from last outing
  • Saves only in a real save; walk-off ends the inning
  • Earned runs per Rule 9.16
  • Money

  • Create player 200 · claim team 1,000 · create league 2,000 (tokens; $0.01 list)
  • Boost 2 XP per token, season cap 1,500, resets Day 1 of offseason
  • Points never move a call. No-boost leagues reject boosted cards
  • Player cash is contract only. Club treasury is separate
  • Still open

  • vL / vR attribute columns
  • Scouting / matchup reports (priced, not auto-applied)
  • Private-league password
  • Email verify on Hub register
  • Tape v2 (SVG field) — desktop later
  • Stadium sinks beyond payroll
  • Referral payout after first finalized game
Playable loop: Hub ? First Row ? card or club ? the day sims ? watch The Reel.

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